Developer Notes

4:21 AM, 1/14/2019

So many deleted pages, so much annoyance. I went too quickly and jumped the gun way too fast. I'll probably re-add them in an Equipment page or something like that. I don't know.

6:47 AM, 1/15/2019

Finally, I got the fucking Equipment page done for the The War for Detrox. I'll add more later and I'm going to stop being picky when it comes to re-using deleted pages. The phobia-like obsession with being perfect is not a pleasant feeling at all.

10:32 PM, 1/15/2019

Really tired. Not really motivated at the moment. Still going to tread on through however, not much of a choice when my future is concerned.

3:48 AM, 1/17/2019

NEW DEVELOPMENTS, Different Weapon Types do varying degrees of higher or lower Damage to Energy Shielding, here is a list I've come up with:
 * Daggers - Light Attack Damage reduced by 95%, Heavy Attack Damage reduced by 50%. Backstabbing Damage reduced by 20%
 * Swords - Light Attack Damage reduced by 70%, Heavy Attack Damage reduced by 35%. Finishing Move Damage remains Normal
 * Greatswords - Light Attack Damage reduced by 50%, Heavy Attack Damage reduced by 10%. Finishing Move Damage remains Normal
 * Throwing Axes - Damage reduced by 50%
 * Hatchets - Light Attack Damage increased by 20%, Heavy Attack Damage increased by 50%. Finishing Move Damage increased by 100%
 * Hammers - Light Attack Damage increased by 50%, Heavy Attack Damage increased by 120%. Finisher Move Damage increased by 200%
 * Spears, Halberds and Lances - Instant Shielding Break
 * Shortbows and Longbows - Light Attack Damage reduced by 95%, Heavy Attack Damage reduced by 10%
 * Crossbows - Damage reduced by 50%
 * Phaser Firearms - Ignores Shielding. Melee Damage is increased by 300%
 * Ballistic Firearms - Damage reduced by 75%. Melee Damage is increased by 300%
 * Energy Firearms - Damage increased by 75%. Melee Damage is increased by 300%
 * Laser Firearms - Damage increased by 40%. Melee Damage is increased by 300%
 * Plasma Firearms - Damage reduced by 40%. Melee Damage is increased by 300%
 * Darklight Firearms - Damage increased by 100%. Melee Damage is increased by 300%
 * Physicals - Light Attack Damage increased by 50%, Heavy Attack Damage increased by 100%.